On the “Regional Projects” page, players can once per day complete one of the offered projects for any faction in order to receive additional in-game funds.

Your task is to maintain a balance in relations with the three factions and keep the project’s allocated budget stable until the project is fully completed.
Do not allow any of the indicators to drop to the minimum or rise to the maximum, otherwise the project will fail.
The following factions are present in the mode:
Each faction has three projects that differ in length, difficulty, and potential reward.
Please note that starting any project requires an investment, meaning a fee to launch the project.

During the game you must make decisions that will allow you to maintain control over the situation and the factions. Each decision requires a symbolic amount of energy.
You can slightly tilt the request card in any direction to preview the available response options.
Keyboard controls are available:
You have the option to continue the game after a failure by paying G 100.
If this amount is paid, the game will normalize all indicators that caused the defeat (those that dropped to zero or reached the maximum) and will allow you to make the next move.
The number of continuations is unlimited.
This game mode becomes available only after the player reaches 50 Strength, 50 Intelligence, and 50 Endurance.
You must fill the Funding bar before you can start a regional project.
After successfully completing any regional project, you will only be able to start a new one the next day (after completing the next Funding progression).
In case of failure, you may start new projects an unlimited number of times.
Regional projects automatically fail at the end of the game day (0:00 UTC).